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TObjectInfo |
The TObjectInfo data structure holds information about an OrcaFlex object.
typedef struct {
} TObjectInfo;
The handle of the object. This is used to identify the object when calling OrcFxAPI functions.
The type of the object. This can be one of the object type constants defined in OrcFxAPI.h. For example, a vessel has object type otVessel.
The name of the object.
The Unicode structure name is TObjectInfoW and the ANSI structure name is TObjectInfoA.